The solo developer behind @afterthewinddev says on X that every feature starts with an idea and some research, gets built with Claude Code and Codex, then is judged in the game and iterated.
Figures shared by Stefan 3D AI on X put the 5-week MVP at 38.5 billion tokens in Claude Code and 2.9 billion in Codex, across 112,000 tool calls, with up to 8 agents running at once.
Stefan 3D AI called it the cleanest AI-made game MVP he'd seen, because every asset matches one painterly style, something AI-built games often struggle with.
Recent updates added 12 weapons crafted from monsters and ores, and a character creator with a live color picker so players stand out in co-op hunts.
The game is in early development. The developer marked week 6 with a short trailer, says a first playtest is coming, and is asking followers to rename a goofy creature currently called "Waddlewing".
