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Home โ€บ Resources โ€บ AI asset tools

AC

ACE-Step 1.5

Open-source model that makes full songs from text and lyrics

Compiled by Hitesh K ยท Prices checked 7 November 2026

Visit ACE-Step 1.5 โ†’Source code
ACE-Step 1.5 preview
Image: ACE-Step
Best for
Developers who want to generate game music on their own GPU, with or without vocals
Makes
Stereo music tracks, 10 seconds to 10 minutes, with or without lyrics
Made by
ACE Studio and StepFun
Where you use it
Windows, macOS, Linux, Web, CLI
Engines
Any engine
Pricing
Free and open source (MIT); the hosted acemusic.ai site says ACE-Step 1.5 songs are free and unlimited on its $0 plan, as of November 2026
Free plan
Yes
Open source
Yes (MIT)
Export
Runs locally and writes standard audio files (the VST3 plugin outputs MP3 or WAV); the Hugging Face model card says the music can be used commercially, which is the project's own claim
Status
Available

ACE-Step 1.5 is an open-source music generation model co-led by ACE Studio and StepFun, according to its GitHub README. You describe a song in text, optionally add lyrics, and it produces a stereo track between 10 seconds and 10 minutes long. A small language model first plans the song (structure, tempo, key, lyrics) and a diffusion model then generates the audio; the technical report on arXiv, submitted January 31, 2026, describes this split.

Beyond plain generation, the README lists editing tasks: covers of existing audio, regenerating a chosen section (repaint), separating stems, adding layers, and creating backing music for a vocal track. You can also train a LoRA (a small add-on model) on a handful of your own songs to steer its style. It runs through a local Gradio web UI, a REST API, a Python API, a CLI, Hugging Face Diffusers and a separate VST3 plugin for music software. The project says the smallest setup runs in under 4GB of video memory and claims a full song takes under 10 seconds on an RTX 3090; AIGamer hasn't tested it.

For game developers it is a way to make background music and loops offline, then drop the files into any engine. The developer of BIGGER BANG used it for the game's five neighbor-wall tracks. The code and weights are MIT-licensed. The Hugging Face model card says outputs can be used commercially and that training used licensed, royalty-free and synthetic music. Those are the project's own claims.

Plans and pricing

PlanPriceWhat you get
Self-hostedFreeMIT-licensed code and model weights; runs on your own hardware
acemusic.ai Free$0Sign-up required; the site says ACE-Step 1.5 generations have no limits, with MP3 downloads and commercial use included (other models on this plan get no downloads or commercial rights)

From ACE-Step 1.5's own pricing page, checked 7 November 2026. Prices change; check before you buy.

Limitation: The README warns that generated songs can unintentionally resemble existing styles and asks users to check the originality of what they make

FAQ

Is ACE-Step 1.5 free?

Yes. The code and model weights are MIT-licensed on GitHub and Hugging Face, and the hosted acemusic.ai site lists ACE-Step 1.5 generations as free on its $0 plan.

Can I use ACE-Step 1.5 music in a commercial game?

The Hugging Face model card says generated music can be used commercially, and acemusic.ai lists commercial use for ACE-Step 1.5 songs. The README also warns that outputs may resemble existing styles, so check originality.

What GPU does ACE-Step 1.5 need?

The README says it runs in under 4GB of video memory with the smallest setup, and supports NVIDIA CUDA, Apple Silicon, AMD ROCm, Intel GPUs and CPU. The larger XL models need at least 12GB with offloading and quantization, and 20GB or more without.

Is ACE-Step the same as NVIDIA ACE?

No. ACE-Step is a music generation model from ACE Studio and StepFun; NVIDIA ACE is a separate NVIDIA suite for building AI-driven game characters.

Sources

Compiled by AIGamer from ACE-Step 1.5's own pages and the sources below, checked 7 November 2026. We haven't tested ACE-Step 1.5 hands-on.

  1. ACE-Step: ACE-Step 1.5 GitHub repository and README
  2. ACE-Step: Ace-Step1.5 model card on Hugging Face
  3. arXiv: ACE-Step 1.5: Pushing the Boundaries of Open-Source Music Generation (Gong et al.)
  4. Hugging Face: Diffusers documentation: ACE-Step 1.5 pipeline
  5. ACE-Step: acestep.vst3 plugin repository
  6. ACE Music: acemusic.ai plans and pricing
  7. AIGamer: BIGGER BANG
  8. NVIDIA: NVIDIA ACE for games

Image: ACE-Step

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ACE-Step 1.5 alternatives

  • ananymoveCreature animation from one AI-generated videoOpen source (Apache-2.0)
  • LuLudo.aiSprites, 3D and audio for games, plus a CLI for agents30 free credits to start; paid plans from $15/month billed annually or $20/month billed monthly (as of October 2026)
  • NVNVIDIA Audio2Face-3DFacial animation and lip sync generated from speech audioOpen source (MIT (SDK, Maya and Unreal plugins); Apache-2.0 (training framework); NVIDIA Open Model License (models))
  • PoPolyforkLow-poly 3D models with adjustable knobs, built for agentsEvery low-poly model free; Pro $15/month or $149/year for HD editions; hosting license from $299/month (as of November 2026)
  • ScScenarioAI game asset platform with custom style trainingFree tier (50 credits per the FAQ; a line under the plans says 50 free daily credits); paid plans from $15/month billed monthly, 33% less billed annually (as of November 2026)
  • spsprite-genTurn one character image into 2D sprite sheets and loopsOpen source (Apache-2.0)

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