The current build, version 0.1.7, has two planets (Aurora Prime and the tougher Glacier), ten rotating missions, 11 alien types plus elites and two bosses, according to the itch.io page. Colonists you rescue settle in your camp and work for you, a dog named Scraps comes along on raids, and each level-up offers an ability card that can be stacked and evolved. The game is available in five languages, supports controllers and has color-blind modes and sound captions. The developer calls it an early build, with more planets, bosses and missions planned, and itch.io lists it as in development.
How it was made: jafforge made the game in Godot 4 and, according to the itch.io page, creates its graphics with a Blender pipeline. The page's AI disclosure says AI tools helped with the code and text, and that no art, sound or music in the game is AI-generated. The sound effects and music are recordings taken from CC0 and CC-BY licensed packs, all credited in the game's credits screen.
The developer has also written about the build process in a post on Reddit's r/aigamedev, linked in the sources below; the details on this page come from the itch.io page.
