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Courtside Crew: Pickleball
Image: Courtside Crew Pickleball (itch.io)

Courtside Crew: Pickleball

Get Better App, LLCReleasedGodot 4.7

  • Web (HTML5)
  • Windows
  • macOS
  • Linux

By Hitesh K ยท 2 November 2026

Play it โ†’

Summary

Courtside Crew: Pickleball is a free 3D pickleball game that also teaches the sport's rules and strategy. Get Better App, LLC released it on itch.io on November 1, 2026. Matches are turn-based: before each of the player's shots the game freezes so they can pick the stroke, target, pace, spin and their next position, with odds shown for whether each option lands and wins the rally. The chosen shot is then simulated with drag, spin and wind. There are also plain-language cards and quizzes on the 2026 USA Pickleball rules, 54 strategy lessons, a referee mode, a score-calling trainer, drills, puzzles and a season across 12 courts, from a park to a ship's deck. The itch.io page offers browser, Windows, macOS and Linux versions and says there are no ads, accounts or purchases.

Trailer

How it was made

How it was made: in an October 31, 2026 essay on the game's site, "A Pickleball Player's Illustrated Primer," the developer says Claude Code wrote all of the code, in GDScript for Godot 4.7, mostly with Opus 5.5; about 22% of replies came from Opus 5 before a switch on September 23. From September 12 to October 17, 2026, the project reached about 1,500 commits, 225,000 lines of game and tool code and 85,000 lines of tests, by the developer's count. The essay reports 24.2 billion input tokens (23.6 billion served from Anthropic's prompt cache) and 18.6 million output tokens, which it prices at about $10,500 at Anthropic's published API rates. That is an API-equivalent figure, not money spent: the developer says a $200-a-month Claude Max plan covered the work. The itch.io page says the 3D characters, scenery, textures, voices, sounds, music and writing also came from AI tools, without naming them. The Godot engine, the fonts, some public-domain field recordings and the piano notes in the music cues were not made with AI.

The developer says automated checks, not reading the code, are what kept a codebase this large manageable. GDScript warnings are treated as errors, a test enforces which folders may depend on which, each of the roughly 2,900 tests was checked against a deliberately planted bug, the win chances shown to players are tested against how often shots actually succeed, and a script screenshots every screen at 57 device sizes. "I wrote none of the code, but it wasn't made from one big prompt either," the developer wrote in the essay; the game grew in small changes as the developer played each build and said what was wrong.

Topics:Coding agentsGodotAI in game development

Sources

Details come from the developer's own posts and pages credited below.

  1. Courtside Crew Pickleball (itch.io): Courtside Crew: Pickleball (game page, with "Made with AI" disclosure)
  2. Get Better App, LLC: A Pickleball Player's Illustrated Primer (developer's essay, October 31, 2026)
  3. Get Better App, LLC: Courtside Crew: Learn and Play Pickleball (official site)

Image: Courtside Crew Pickleball (itch.io)

Written in our own words; quotes are marked and credited. How we report

Game details

Developer
Get Better App, LLC
Platforms
Web (HTML5), Windows, macOS, Linux
Genre
Sports, Educational, Strategy
Engine
Godot 4.7
Status
Released
Release
November 1, 2026
Price
Free
Build time
About 1,500 commits from September 12 to October 17, 2026, per the developer

Made with AI

  • Claude Code (Opus 5.5, earlier Opus 5)
  • Unnamed AI tools for 3D art, textures, voices, sound, music and writing

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