| Tool | Best for | Pricing | Free plan |
|---|---|---|---|
| Convai | Developers who want ready-made voice NPCs with memory, actions and lip sync in Unity or Unreal | Free plan (100 interactions a month); Indie Dev $29/month ($22/month billed yearly); higher tiers up to $1,199/month (as of October 2026) | Yes |
| Inworld AI | Teams building cloud-powered talking characters who want text-to-speech, speech recognition and LLMs from one provider | Pay as you go (On-Demand, $0/month) with TTS-2 at $25 per 1M characters and speech recognition at $0.15/hour; monthly plans from $25 lower the rates (as of October 2026) | Yes |
| LLM for Unity | Unity developers who want AI characters that run offline on the player's device at no per-use cost | Open source (Apache-2.0) | Yes |
| NobodyWho | Godot developers who want offline AI characters with tool calling and speech, at no per-use cost | Open source (EUPL-1.2) | Yes |
| NVIDIA ACE | Studios building voice-driven characters that run locally on players' GPUs, in Unreal or a custom engine | Open source (MIT (Unreal plugins, Audio2Face-3D SDK); Apache-2.0 (Game Agent SDK); models under NVIDIA Open Model License or custom licenses) | โ |
| Player2 | Indie developers and modders who want AI NPCs without paying for model APIs | Free for developers and players; Player2 says it pays the API costs, with free models plus daily credits for frontier models | Yes |
Compiled by AIGamer from each tool's own pages; we haven't tested every tool hands-on. Prices change, so check the tool's site before you buy.