LittleJS-AI
LittleJS engine kit and plugin for building games with AI

- Best for
- People using Claude Code, Codex, Cursor or Copilot to make small HTML5 browser games without building an engine first
- Makes
- Playable HTML5 games built on the LittleJS engine that open straight from a file
- Made by
- Frank Force
- Where you use it
- CLI
- Engines
- LittleJS, Web
- Pricing
- Free and open source (MIT); you use it with your own coding agent
- Free plan
- Yes
- Open source
- Yes (MIT)
- Export
- Games are plain HTML and JavaScript that run from file://; an optional build script makes a single index.html and a .zip
- Status
- Available
LittleJS-AI is a free, MIT-licensed toolkit from Frank Force, the developer of the open-source LittleJS HTML5 game engine, for making browser games with AI coding agents. The repo bundles the engine, starter templates, helper modules for menus, sound effects and sprites, an API reference and agent instructions (CLAUDE.md and AGENTS.md).
It also works as a Claude Code plugin. You add the repo as a plugin marketplace, install littlejs, then ask for a game in an empty folder; the README says Claude scaffolds a complete project with the engine included that opens from a file, with no server or npm install. The plugin has five skills, which we confirmed in the repo on November 4, 2026: engine conventions, a new-game scaffolder, an API lookup, shape sprite art from the built-in atlas, and a custom level editor. The README says the toolkit also works with GitHub Copilot, Codex and Cursor.
The README argues that because LittleJS already provides the core systems (drawing, controls, physics and sound), a coding agent can put its work into the game itself instead of rewriting engine code. The README says more than 50 games made with these tools are playable in the LittleJS Arcade, and Force also offers a LittleJS custom GPT on ChatGPT for people who don't want to write code. AIGamer hasn't tested it. The repo had about 80 GitHub stars as of November 4, 2026; the main LittleJS engine repo had about 4,400.
Limitation: Tied to the LittleJS engine and HTML5 output, so it does not help with Unity, Godot or Unreal projects
FAQ
Is LittleJS-AI free?
Yes. LittleJS and everything in the LittleJS-AI repo are MIT licensed.
Who made LittleJS-AI?
Frank Force (KilledByAPixel on GitHub), who also created the LittleJS engine.
How do I use LittleJS-AI with Claude Code?
Add the repo as a plugin marketplace with /plugin marketplace add KilledByAPixel/LittleJS-AI, run /plugin install littlejs@littlejs-ai, then ask for a game in an empty folder.
Does LittleJS-AI work with other AI coding tools?
The README says LittleJS works with GitHub Copilot, Codex and Cursor too, and the repo includes an AGENTS.md instructions file.
Sources
Compiled by AIGamer from LittleJS-AI's own pages and the sources below, checked 4 November 2026. We haven't tested LittleJS-AI hands-on.
- LittleJS-AI: README (GitHub repository)
- LittleJS-AI: Claude Code plugin manifest (plugin.json)
- LittleJS-AI: Skills folder
- GitHub: Repository data via the GitHub API
- Frank Force: GitHub profile (KilledByAPixel)
- LittleJS: LittleJS engine repository
- LittleJS Arcade: Games built with the toolkit
Image: LittleJS-AI (Frank Force) on GitHub
Written in our own words; quotes are marked and credited. How we report