Blender Game Skills
Claude Code skill for rigged 3D game assets in Blender

- Best for
- Developers who use Claude Code and want concept art or model sheets turned into measured, game-ready 3D models in Blender
- Makes
- Rigged, textured 3D game assets exported as GLB, glTF or FBX with a manifest
- Made by
- Majid Manzarpour
- Where you use it
- CLI
- Engines
- Blender, Any engine
- Pricing
- Free and open source (MIT); needs Claude Code and Blender 4.2 or newer
- Free plan
- Yes
- Open source
- Yes (MIT)
- Export
- Exports GLB, glTF or FBX with asset-manifest.json and animation-contract.json, then re-imports the file to check it, according to the README
- Status
- Available
Blender Game Skills is a free, MIT-licensed repository of Claude Code agent skills for making game assets in Blender, by Majid Manzarpour. It is a separate project from Blender Agent Skills by EL4CTEO, which is already in our directory. As of November 4, 2026 the repo holds one skill, blender-image-to-3d; the README says it is set up so more Blender skills can be added later.
The skill takes reference images such as concept art, model sheets, photos or sketches and has the agent build a game-ready asset (a character, creature, vehicle, prop, weapon, building or environment piece) through 11 gated phases: brief, calibration, blockout, forms, topology, UVs and baking, rig, secondary motion, animation, export, and acceptance. Each gate is passed on measurements rather than by eye: renders from a camera matched to the reference, silhouette overlap scores and proportion checks, with anything the images don't show labeled as inferred.
It runs Blender headless through bundled Python scripts and needs Blender 4.2 or newer (tested on 5.2) plus Python with Pillow; a Blender MCP connection is optional. You install it with npx skills add or by copying the folder. The README says other agents that support skills may work but only Claude Code has been tested. AIGamer hasn't tested it. The repo had about 170 GitHub stars as of November 4, 2026, and its only commit is from September 24, 2026.
Limitation: Only Claude Code has been tested, according to the README, and the agent writes and runs Blender Python build scripts phase by phase, stopping for your approval at each gate unless you tell it not to ask
FAQ
Is Blender Game Skills free?
Yes. It is open source under the MIT license. You need Claude Code and Blender 4.2 or newer.
What does Blender Game Skills do?
Its one skill, blender-image-to-3d, has Claude Code turn reference images into rigged, game-ready 3D assets in Blender, checking each phase against the references with measurements.
Is Blender Game Skills the same as Blender Agent Skills?
No. Blender Game Skills is by Majid Manzarpour; Blender Agent Skills is a different project by EL4CTEO.
What file formats does Blender Game Skills export?
GLB, glTF or FBX, with an asset manifest and an animation contract file, according to the README.
Sources
Compiled by AIGamer from Blender Game Skills's own pages and the sources below, checked 4 November 2026. We haven't tested Blender Game Skills hands-on.
- Blender Game Skills: README (GitHub repository)
- Blender Game Skills: blender-image-to-3d SKILL.md
- GitHub: Repository data via the GitHub API
- Blender Game Skills: LICENSE
Image: Blender Game Skills (Majid Manzarpour) on GitHub
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