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Home โ€บ Resources โ€บ AI 3D generators

TR

TRELLIS

Microsoft's open-source models that turn images into 3D

Compiled by Hitesh K ยท Prices checked 2 November 2026

Visit TRELLIS โ†’Source code
TRELLIS preview
Image: Microsoft (GitHub)
Best for
Technically minded developers with a large NVIDIA GPU who want a free, self-hosted image-to-3D model
Makes
Textured 3D meshes with PBR materials, exported as GLB
Made by
Microsoft
Where you use it
Linux
Pricing
Free and open source (MIT); you run it on your own hardware
Free plan
Yes
Open source
Yes (MIT)
Export
Exports GLB files you can import into Blender or a game engine
Status
Research

TRELLIS is a family of open-source 3D generation models published by Microsoft on GitHub. This entry covers the current version, TRELLIS.2, whose model weights and paper appeared in December 2025, and notes where the original differs.

The original TRELLIS came with a December 2024 paper, which its repo describes as a CVPR 2025 Spotlight. It creates 3D assets from text or image prompts and can output radiance fields, 3D Gaussians or meshes, using models of up to 2 billion parameters. TRELLIS.2 is a single 4-billion-parameter image-to-3D model built on a sparse voxel format its authors call O-Voxel. Its GitHub README says it copes with open surfaces such as clothing and leaves, models base color, roughness, metallic and opacity, and exports a GLB with PBR materials. The authors report roughly 3 seconds per asset at 512ยณ resolution and about 60 seconds at 1536ยณ on an NVIDIA H100 GPU. The repo also includes code for texturing an existing shape and for training.

Code and weights are MIT licensed, so the cost is your own hardware: the README says TRELLIS.2 is tested only on Linux and needs an NVIDIA GPU with at least 24GB of memory (16GB for the original). Microsoft also hosts a Hugging Face demo that runs in a browser. For game developers it is a way to generate 3D props from images on their own machines; like any generated mesh, results should be checked before they go into an engine. AIGamer has not tested it.

Limitation: TRELLIS.2 is tested only on Linux and needs an NVIDIA GPU with at least 24GB of memory

FAQ

Is TRELLIS free to use?

Yes. TRELLIS and TRELLIS.2 release their code and weights under the MIT license, though some dependencies have their own licenses. You need your own NVIDIA GPU, or you can try the Hugging Face demo.

What is the difference between TRELLIS and TRELLIS.2?

The original TRELLIS (2024) takes text or images and outputs radiance fields, 3D Gaussians or meshes, with models of up to 2 billion parameters. TRELLIS.2 (December 2025) is a 4-billion-parameter image-to-3D model with PBR materials and GLB export.

What GPU do I need for TRELLIS.2?

The README says an NVIDIA GPU with at least 24GB of memory, verified on A100 and H100 cards, and the code is tested only on Linux.

Can TRELLIS make 3D models from text?

The original TRELLIS includes text-to-3D models, but its authors recommend making an image with a text-to-image model first and then using the image model. TRELLIS.2 is image-to-3D only.

Topics:AI 3D and art assets

Sources

Compiled by AIGamer from TRELLIS's own pages and the sources below, checked 2 November 2026. We haven't tested TRELLIS hands-on.

  1. GitHub: microsoft/TRELLIS.2 README
  2. GitHub: microsoft/TRELLIS.2 LICENSE
  3. GitHub: microsoft/TRELLIS README
  4. arXiv: Native and Compact Structured Latents for 3D Generation (Xiang et al., 2025)
  5. arXiv: Structured 3D Latents for Scalable and Versatile 3D Generation (Xiang et al., 2024)
  6. Hugging Face: microsoft/TRELLIS.2-4B model card
  7. Hugging Face: TRELLIS.2 demo Space

Image: Microsoft (GitHub)

Written in our own words; quotes are marked and credited. How we report

TRELLIS alternatives

  • 3D3D AI StudioSeveral AI 3D generators in one web toolkitFree credits for new users; Basic $19/month, Studio $29/month, Pro $149/month billed monthly, with cheaper annual billing and one-time credit packs from $34 (as of October 2026)
  • HiHi3DOpen weights that refine rough meshes into detailOpen source (Hi3D Open License Agreement 1.0)
  • MeMeshyTextured 3D models from text or imagesFree plan with 100 credits a month; paid plans from $20/month billed monthly (US pricing page, as of October 2026)
  • TrTripo3D models from images or text, with auto-riggingFree plan with 200 credits a month; Pro $20/month, Max $90/month, Team per seat (US pricing page, as of October 2026)
  • ananymoveCreature animation from one AI-generated videoOpen source (Apache-2.0)
  • LuLudo.aiSprites, 3D and audio for games, plus a CLI for agents30 free credits to start; paid plans from $15/month billed annually or $20/month billed monthly (as of October 2026)

Compare all 9 TRELLIS alternatives โ†’

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