Wanaka Studio
Build and publish 3D browser games by describing them

- Best for
- People with no coding experience who want a 3D game they can share as a browser link
- Makes
- 3D single-player and multiplayer browser games
- Made by
- Wanaka Studio Limited
- Where you use it
- Web
- Engines
- Web
- Pricing
- Free plan with 60 credits a day; paid plans from $19/month (as of November 13, 2026)
- Free plan
- Yes
- Open source
- No
- Export
- Games are published as a link that plays in a browser. Wanaka's billing data lists a "commercial game export" allowance on every plan (3 per period on Free), but the company hasn't said what that export contains
- Status
- Available
Wanaka Studio is a browser-based tool for making 3D games without code. You describe a game in a sentence, an AI agent builds a playable first version, and you then keep giving it instructions or change the scene yourself in a visual editor. In its launch post, Wanaka says the agent picks up from your manual edits. The studio also generates 3D characters, rigs and animates them, and makes music, sound effects and voice, according to the company's August 2026 changelog. Finished games are shared as a link that plays in a browser.
Rather than having an AI agent drive Unity, Wanaka runs on its own engine, which the company calls "AI-native" and announced as Wanaka Studio 1.0 on X on November 2, 2026. The launch post claims the agent is about five times faster than Claude Opus 5.5 with Unity at 82% lower agent cost. Those figures come from Wanaka's own eight-task evaluation: each task was a single recorded run, Wanaka's costs count agent fees only, and the evaluation page says the results don't establish equal output quality.
There's a free plan with 60 credits a day; paid plans run from $19 to $200 a month, according to Wanaka's billing data on November 13, 2026. AIGamer hasn't tested Wanaka Studio.
Plans and pricing
| Plan | Price | What you get |
|---|---|---|
| Free | Free | 60 credits per rolling 24 hours, capped at 1,500 a month; exports carry a watermark |
| Pro | $19/month or $180/year | 2,000 credits per billing cycle; watermark can be turned off |
| Max | $49/month or $480/year | 6,000 credits per billing cycle; watermark can be turned off |
| Ultra | $200/month or $1,920/year | 24,000 credits per billing cycle; watermark can be turned off |
From Wanaka Studio's own pricing page, checked 13 November 2026. Prices change; check before you buy.
Limitation: On the free plan, exports carry a watermark that can't be turned off, and credits are capped at 1,500 a month, according to Wanaka's billing data
FAQ
Is Wanaka Studio free?
Yes, there's a free plan with 60 credits every rolling 24 hours (capped at 1,500 a month), and exports on it carry a watermark. Paid plans are Pro ($19/month), Max ($49/month) and Ultra ($200/month), per Wanaka's billing data on November 13, 2026.
Do I need to know how to code to use Wanaka?
No. Wanaka's FAQ says you describe what you want and its agent builds it with you, with no programming needed.
Where can people play games made with Wanaka?
In a web browser. Wanaka says each published game is a link that anyone can open on any device, with nothing to download.
Is Wanaka really 5x faster than Claude with Unity?
That's Wanaka's own claim, from its eight-task evaluation. The evaluation page says each result is a single run, Wanaka's costs include agent fees only, and the figures don't establish equal output quality; the company's quality calls are its own internal judgment, not an independent test.
Sources
Compiled by AIGamer from Wanaka Studio's own pages and the sources below, checked 13 November 2026. We haven't tested Wanaka Studio hands-on.
- Wanaka: Official site and FAQ
- Wanaka: Billing plans (data behind the pricing page)
- Wanaka: Pricing
- Wanaka: Wanaka 2.1 changelog (August 2026)
- Wanaka: Changelog 2.3.0
- Wanaka: Game creation evaluation
- Wanaka (@wanakaofficial) on X: Introducing Wanaka Studio 1.0
- Wanaka (@wanakaofficial) on X: Benchmark post in the launch thread
Image: Wanaka
Written in our own words; quotes are marked and credited. How we report