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๐Ÿ”ฅMost read this week

  1. 01Google DeepMind unveils Genie 4 with native audio and 2-minute consistent worlds
  2. 02Unity brings its official plugin to Grok Build, joining Claude Code and Codex
  3. 03Epic opens AI MegaJam with $65k in prizes after saying AI is optional
  4. 04Sakurai warns AI will flood game stores, and Miyamoto questions what "creating" means
  5. 05Mowtopia
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Home โ€บ Resources โ€บ Bezi

Bezi alternatives

4 other engine ai assistants to consider instead of Bezi, and how each differs. Bezi itself: unity developers and teams who want an assistant that plans and makes changes inside their existing project.

Ro

Roblox Studio Assistant

Roblox's built-in AI for scripting and building.

  • Best for: Roblox creators, from first-timers to experienced developers, who want AI to plan, script and populate a game inside Studio
  • Pricing: Roblox Studio is free; Roblox's Assistant docs don't state a price (as of October 2026). You can also add your own Anthropic, OpenAI or Google API key
  • Export: No: games run on the Roblox platform. Generated meshes and scripts live in your Roblox place
  • Watch out for: Your game lives on Roblox and nowhere else, and procedural model generation is capped at 50 models in a rolling 24-hour window.
Ul

Ultimate Engine CoPilot

Paid Unreal Engine plugin for AI agents in the editor.

  • Best for: Unreal Engine 5 developers who want an AI agent to build Blueprints, C++ and levels inside the editor
  • Pricing: One-time license $284.99 per seat (bring your own AI); Indie $25/month and Studio $80/month (shown as reduced from $100) with monthly AI tokens; annual billing $250 and $800 a year (as of October 2026)
  • Export: What it builds is ordinary content in your Unreal project; its FAQ says almost nothing from the plugin ends up in the packaged game because its modules are editor-only
  • Watch out for: The macOS build isn't notarized by Apple yet, so a copy downloaded through a browser needs a Terminal command before the editor will load it, per the getting-started docs.
Un

Unity AI

Unity's in-editor AI assistant, generators and MCP.

  • Best for: Unity 6 developers who want AI help inside the Editor, or who want to drive Unity from Claude Code, Codex, Cursor or another agent
  • Pricing: In-editor assistant included in Pro, Enterprise and Industry; Personal users get a 14-day trial, then $10/month. The official plugin, Unity CLI and its MCP server are free (as of October 2026)
  • Export: Yes: everything the tools make is ordinary Unity project content, which Unity builds for 25+ platforms
  • Watch out for: Assistant credits don't roll over and AI features pause at zero; Unity says credit rates can change without notice, and the tools are still in beta.
GD

GDevelop

Open-source no-code game engine with an AI agent.

  • Best for: Beginners and hobbyists who want a real 2D or 3D engine without writing code, with AI help inside the editor
  • Pricing: Free plan with 40 AI credits a month; Silver $7.99, Gold $13.99 and Pro $39.99 a month billed monthly, or less billed yearly (as of October 2026)
  • Export: Yes: every plan publishes to gd.games, desktop and Google Play (free plan once a day); iOS from Gold; GDevelop's pricing page says the editor and engine are open source under MIT
  • Watch out for: GDevelop's blog says the AI Agent isn't an instant "make my whole game" button; complex systems take several prompts and fixes, and it mainly uses official extensions.

Compiled by AIGamer from each tool's own pages; see each tool's page for sources. We haven't tested every tool hands-on.

๐Ÿ“˜Guides

  • How to let coding agents playtest the games they build
  • How to turn an AI picture into a rigged 3D game asset in 5 steps
  • How to teach coding agents Roblox Studio, Unreal and game servers with skill packs
  • How to run a Gauntlet Loop
  • Blockout first, art last
All guides โ†’
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