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Home โ€บ Resources โ€บ MCP servers

MC

MCP for Blender

Lets AI assistants build and edit scenes in Blender

Compiled by Hitesh K ยท Prices checked 2 November 2026

Visit MCP for Blender โ†’Source code
MCP for Blender preview
Image: MCP for Blender (Siddharth Ahuja)
Best for
Artists and developers who want Claude, Codex, Cursor or another MCP client to build and edit Blender scenes from a prompt
Makes
3D models, scenes, materials and renders inside your own Blender project
Made by
Siddharth Ahuja (independent project)
Where you use it
Windows, macOS, Linux
Engines
Blender
Pricing
Free and open source (MIT); optional Premium plans for built-in 3D generation from $10/month (as of November 2026)
Free plan
Yes
Open source
Yes (MIT)
Export
Work stays in your local Blender file, so you export it with Blender's own tools
Status
Available

MCP for Blender, previously called Blender MCP, is a free, open-source plugin that connects Blender to AI assistants through the Model Context Protocol (MCP). Developer Siddharth Ahuja makes it as a community project, and the GitHub repo states it is not affiliated with the Blender Foundation.

The setup has two halves: an addon that runs a local socket server inside Blender, and a Python MCP server that your AI client talks to. According to the README, a one-line install script configures clients such as Claude Desktop, Claude Code, Codex, Cursor and VS Code and enables the addon. The assistant does most of its work by writing Blender Python; the plugin adds nine tools around that, including one that runs code in the open scene, a look tool that shows the model the viewport or a render so it can check its result, a scene summary, and asset search across Poly Haven, Sketchfab and Poly Pizza. A generate_3d tool creates and imports a model through Meshy, Tripo, Hunyuan3D or Hyper3D Rodin.

The plugin is MIT licensed. AI generation runs either on your own provider API keys or through optional Premium plans on the project's site, priced from $10 a month as of November 2026. For game developers, it offers a way to rough out props, rooms and materials by prompt while the work stays in a normal .blend file. The package was renamed from blender-mcp to mcp-for-blender, and the README says existing setups keep working. AIGamer has not tested it.

Plans and pricing

PlanPriceWhat you get
FreeFreeThe open-source addon with scene editing, Poly Haven, Sketchfab and Poly Pizza; bring your own API keys for AI 3D generation
Hobby$10/month25 standard generations a month (Meshy, Hunyuan3D v3.1 Rapid or Tripo); up to 3 computers
Pro$20/month25 standard plus 8 high-quality generations a month
Studio$60/month60 standard plus 30 high-quality generations a month; 3 generations at once
Max$100/month100 standard plus 50 high-quality generations a month
EnterpriseCustomCustom limits and more computers per license, by email

From MCP for Blender's own pricing page, checked 2 November 2026. Prices change; check before you buy.

Limitation: Its execute_blender_code tool runs arbitrary Python inside Blender, and the README warns users to save their work before using it

FAQ

Is Blender MCP free?

Yes. The addon and MCP server are open source under the MIT license. The paid Premium plans, from $10 a month as of November 2026, only cover AI 3D generation without your own API keys.

Which AI apps work with Blender MCP?

The README gives setup steps for Claude Desktop, Claude Code, Codex, Cursor, VS Code, Windsurf, OpenCode and Antigravity, and the project describes it as working with any LLM through MCP.

Is Blender MCP made by the Blender Foundation?

No. It is a third-party community plugin by Siddharth Ahuja, and the project says it is not affiliated with the Blender Foundation.

Why did blender-mcp change its name?

The project is now called MCP for Blender and its PyPI package is mcp-for-blender. The README says setups that still run blender-mcp keep working without config changes; it links an issue explaining the change.

Topics:Coding agentsMCP for game developmentAI 3D and art assets

Sources

Compiled by AIGamer from MCP for Blender's own pages and the sources below, checked 2 November 2026. We haven't tested MCP for Blender hands-on.

  1. GitHub: ahujasid/mcp-for-blender README
  2. GitHub: ahujasid/mcp-for-blender LICENSE
  3. MCP for Blender: Official site
  4. MCP for Blender: Premium plans

Image: MCP for Blender (Siddharth Ahuja)

Written in our own words; quotes are marked and credited. How we report

MCP for Blender alternatives

  • AIAI Game DeveloperMCP plugins for AI agents in Unity, Unreal and GodotOpen source (Apache-2.0)
  • AuAudio Studio MCPLocal game music and sound effects for coding agentsOpen source (MIT)
  • GoGodot MCPMCP server that lets AI agents run and edit Godot gamesOpen source (MIT)
  • MCMCP for UnityLets AI agents edit scenes, scripts and assets in UnityOpen source (MIT)
  • AsAstrocadeMake casual games by describing them, then publishNo published price list found on Astrocade's site as of October 2026
  • RoRoblox Studio AssistantRoblox's built-in AI for scripting and buildingRoblox Studio is free; Roblox's Assistant docs don't state a price (as of October 2026). You can also add your own Anthropic, OpenAI or Google API key

Compare all 8 MCP for Blender alternatives โ†’

๐Ÿ“˜Guides

  • How to let coding agents playtest the games they build
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  • How to let coding agents drive Unreal, Godot and Minecraft with MCP
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All guides โ†’
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