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Home โ€บ Resources โ€บ MCP servers

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Godot MCP

MCP server that lets AI agents run and edit Godot games

Compiled by AIGamer Staff ยท Prices checked 29 October 2026

Visit Godot MCP โ†’Source code
Godot MCP preview
Image: Coding-Solo/godot-mcp on GitHub
Best for
Godot developers who want Claude Code, Cursor or Cline to run their project and read its errors
Makes
Agent access to the Godot editor, debug runs, scenes and nodes
Made by
Coding-Solo (community project)
Where you use it
CLI
Engines
Godot
Pricing
Free and open source (MIT); you pay only for the AI agent or model you connect
Free plan
Yes
Open source
Yes (MIT)
Export
It works on your ordinary Godot project files, so there's nothing to export or lock in
Status
Available

godot-mcp is a free, open-source Model Context Protocol (MCP) server for the Godot engine, made by the GitHub user Coding-Solo. MCP is an open standard that lets an AI agent call an application's tools. According to the project's README, godot-mcp lets an agent launch the Godot editor, run a project in debug mode, capture console output and errors, start and stop the game, create scenes, add nodes, load sprites and update file UIDs in Godot 4.4 and later.

You run it with npx (the npm package's latest version is 0.1.1, published February 3, 2026) and need Godot, Node.js 18 or later and an MCP-capable agent. The README gives setup steps for Claude Code (a single command), Cline and Cursor. Simple tasks use Godot's own command-line options; scene and node edits go through one bundled GDScript file. That feedback loop matters for games: the agent can run the build and read the error instead of guessing.

The repository was created on February 26, 2025, is MIT-licensed and had 6,417 GitHub stars when we checked on October 29, 2026. It isn't an official Godot project. Alternatives exist, including GDAI MCP, a paid editor plugin ($19 one time, Godot 4.2 and later) whose site says it adds screenshots and simulated input.

AIGamer hasn't tested it. See our AI game engines guide for where Godot fits.

Plans and pricing

PlanPriceWhat you get
Open sourceFreeMIT license; installed with npx

From Godot MCP's own pricing page, checked 29 October 2026. Prices change; check before you buy.

Limitation: It drives Godot through its command line and a bundled GDScript file rather than a plugin inside the open editor, per its README, and the repository's last code push was on April 16, 2026.

FAQ

What is Godot MCP?

It's an MCP server that gives AI agents tools to work with the Godot engine: launching the editor, running a project in debug mode, reading errors, and creating scenes and nodes, according to its README.

Is godot-mcp free?

Yes. It's open source under the MIT license. You pay only for whichever AI agent or model you connect to it.

How do I add Godot MCP to Claude Code?

The README gives one command: claude mcp add godot -- npx @coding-solo/godot-mcp. You need Godot and Node.js 18 or later installed.

Is godot-mcp an official Godot tool?

No. It's a community project by the GitHub user Coding-Solo, released under the MIT license.

Topics:Coding agentsGodotMCP for game development

Sources

Compiled by AIGamer from Godot MCP's own pages and the sources below, checked 29 October 2026. We haven't tested Godot MCP hands-on.

  1. Coding-Solo: godot-mcp (GitHub README)
  2. GitHub: Coding-Solo/godot-mcp repository data
  3. npm: @coding-solo/godot-mcp
  4. GDAI MCP: GDAI MCP Server for Godot (homepage and pricing)

Image: Coding-Solo/godot-mcp on GitHub

Written in our own words; quotes are marked and credited. How we report

Godot MCP alternatives

  • AuAudio Studio MCPLocal game music and sound effects for coding agentsOpen source (MIT)
  • AsAstrocadeMake casual games by describing them, then publishNo published price list found on Astrocade's site as of October 2026
  • RoRoblox Studio AssistantRoblox's built-in AI for scripting and buildingRoblox Studio is free; Roblox's Assistant docs don't state a price (as of October 2026). You can also add your own Anthropic, OpenAI or Google API key
  • UlUltimate Engine CoPilotPaid Unreal Engine plugin for AI agents in the editorOne-time license $284.99 per seat (bring your own AI); Indie $25/month and Studio $80/month (shown as reduced from $100) with monthly AI tokens; annual billing $250 and $800 a year (as of October 2026)
  • UnUnity AIBetaUnity's in-editor AI assistant, generators and MCPIn-editor assistant included in Pro, Enterprise and Industry; Personal users get a 14-day trial, then $10/month. The official plugin, Unity CLI and its MCP server are free (as of October 2026)

Compare all 5 Godot MCP alternatives โ†’

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